完成したソースコード
// Main console.log("Hello EnchantJS!!"); var assets = [ "images/e_tanuki.png", "images/title.png",// CodeFriendsタイトル "sounds/hit.mp3", "sounds/jump.mp3", "images/bk_body.png", "images/bk_mage.png", "images/cf307/apple.png", "images/cf307/applekorokoro.png", "images/cf307/banana.png", "images/cf307/bananakuru.png", "images/cf307/sakuranbo.png", "images/cf307/sakuranbokuru.png", "images/cf307/tatti.png", "images/cf307/honoo.png", "images/cf307/tono1.png", "sounds/boost.mp3" ]; function gameStart(){// ゲーム画面 scene = gameManager.createGameScene(); core.replaceScene(scene); core.resume(); //========== // ここから //========== scene.backgroundColor = “green"; //たぬき var tanuki = new ExSprite(32, 32); tanuki.image = core.assets["images/e_tanuki.png"]; scene.addChild(tanuki); tanuki.x = 0; tanuki.y = 0; //ほのお var honoo = new ExSprite(45,60); honoo.image = core.assets[“images/cf307/honoo.png"]; scene.addChild(honoo); honoo.x = 145; honoo.y = 190; var tono = new ExSprite(190,140); tono.image = core.assets["images/bk_body.png"]; scene.addChild(tono); tono.x = 71; tono.y = 190; var mage = new ExSprite(45,60); mage.image = core.assets["images/bk_mage.png"]; scene.addChild(mage); mage.x = 145; mage.y = 130; var applekorokoro = new ExSprite(32,32); applekorokoro.image = core.assets[“images/cf307/applekorokoro.png"]; scene.addChild(applekorokoro); applekorokoro.x = 152; applekorokoro.y = 103; var bananakuru = new ExSprite(32,32); bananakuru.image = core.assets["images/cf307/bananakuru.png"]; scene.addChild(bananakuru); bananakuru.x = 152; bananakuru.y = 71; var sakuranbokuru = new ExSprite(32,32); sakuranbokuru.image = core.assets["images/cf307/sakuranbokuru.png"]; scene.addChild(sakuranbokuru); sakuranbokuru.x = 152; sakuranbokuru.y = 39; var tatti = new ExSprite(32, 32); tatti.image = core.assets["images/cf307/tatti.png"]; scene.addChild(tatti); tatti.x = 175; tatti.y = 150; //まげをタッチすると回転しながら動くように mage.addEventListener(Event.TOUCH_START, function(){ mage.tl.moveBy(0,-100,30); honoo.tl.moveBy(0,-100,30); tono.image = core.assets["images/cf307/tono1.png"]; var sound = core.assets["sounds/boost.mp3"].clone(); sound.play(); applekorokoro.tl.moveBy(0,200,30); //applekorokoro.tl.then(function(){ applekorokoro.image = core.assets[“images/cf307/applekorokoro.png"]; applekorokoro.frame = []; applekorokoro.frame = [0, 1, 2, 3,]; bananakuru.tl.moveBy(100,232,30); bananakuru.image = core.assets["images/cf307/bananakuru.png"]; bananakuru.frame = []; bananakuru.frame = [0, 1, 2, 3,]; sakuranbokuru.tl.moveBy(-100,264,30); sakuranbokuru.image = core.assets["images/cf307/sakuranbokuru.png"]; sakuranbokuru.frame = []; sakuranbokuru.frame = [0, 1, 2, 3,]; //元の位置に戻って、回転を止めるようにしたい mage.tl.delay(16); mage.tl.moveTo(145, 130, 0); honoo.tl.delay(16); honoo.tl.moveTo(145, 190, 0); tono.tl.delay(46); tono.tl.then(function(){ tono.image = core.assets[“images/bk_body.png"]; }); applekorokoro.tl.delay(16); applekorokoro.tl.moveTo(152, 103, 0); applekorokoro.tl.then(function(){ applekorokoro.image = core.assets["images/cf307/apple.png"]; }); bananakuru.tl.delay(16); bananakuru.tl.moveTo(152, 71, 0); bananakuru.tl.then(function(){ bananakuru.image = core.assets[“images/cf307/banana.png"]; }); sakuranbokuru.tl.delay(16); sakuranbokuru.tl.moveTo(152, 39, 0); sakuranbokuru.tl.then(function(){ sakuranbokuru.image = core.assets[ “images/cf307 sakuranbo.png"]; }); });
◉ 工夫したところ
・タッチしたら殿の画像を変えて驚くような顔にした。
・果物を回転するようにした。
・一回やったら終わりではなく、落ちてしばらくしたら元の位置に戻るようにして、何度でも繰り返せるようにした。
◉ 難しかったところ
・果物の転がる軌道を3方向にしたので、距離が異なるところを調整したところ。
・果物の位置を戻した後に、画像も制止画像に戻すのが難しかった。 (then(function)を使った)