🎹ぴあのdeキャラ🎹 をさらに発展させて、ピアノを弾いたときに出てきたキャラをクリックすると、ポン!と音が鳴って雲に戻り、カウントされるというものです。今見たらところどころ;が抜けているのですが、なぜか動いてます。なんでだろー?
// Main console.log("Hello EnchantJS!!"); var assets = [ "images/back_mountain.png", "images/kati_land.png", "images/kati_tanuki.png", "images/title.png",// タイトル "sounds/coin.mp3", "sounds/jump.mp3", "images/cf307/kennbanmigi.png", "images/cf307/kennbanhidari.png", "sounds/piano1_1do.mp3", "images/cf307/kennbannaka.png", "sounds/piano1_2re.mp3", "images/cf307/backonpu1.png", "images/cf307/kennbanhidari.png", "sounds/piano1_3mi.mp3", "sounds/piano1_4fa.mp3", "sounds/piano1_5so.mp3", "sounds/piano1_6ra.mp3", "sounds/piano1_7si.mp3", "sounds/piano1_8do.mp3", "images/bk_body.png", "images/cf307/holekumo(1).png", "images/cf307/tono1.png", "images/cf307/mogura rg.png", "images/cf307/mogura rg1.png", "images/cf307/nekonemuri.png", "images/cf307/nekohako.png", "images/cf307/zyonipyon (1).png", "images/cf307/zyoni.png", "images/cf307/momochanzannen.png", "images/cf307/momochan.png", "images/cf307/perapera.png", "images/cf307/hebipiro.png", "images/cf307/takochanugoku.png", "images/bk_mage.png", "sounds/cf307/kotsudumi1.mp3", ]; function gameStart(){// ゲーム画面 scene = gameManager.createGameScene(); core.replaceScene(scene); core.resume(); //========== // ここから //========== scene.backgroundColor = "#00ffff"; // 背景 var background1 = new ExSprite(320, 480); background1.image = core.assets['images/cf307/backonpu1.png']; scene.addChild(background1); background1.x = 0; background1.y = -480; var background2 = new ExSprite(320, 480); background2.image = core.assets['images/cf307/backonpu1.png']; scene.addChild(background2); // スコア表示 var score = 0; scoreLabel = new Label('SCORE : 0'); scene.addChild(scoreLabel); scoreLabel.x = 10; scoreLabel.y = 10; scoreLabel.color = 'black'; scoreLabel.font = "24px 'PixelMplus10'"; scoreLabel.addEventListener(Event.ENTER_FRAME, function() { scoreLabel.text = '♪ぽん! : ' + score; }); // モグ(レ) var mogu = new Sprite(82, 65); mogu.image = core.assets["images/cf307/mogura rg1.png"]; mogu.x = 40; mogu.y = 70; scene.addChild(mogu); // モグの穴 var hole1 = new Sprite(82, 65); hole1.image = core.assets["images/cf307/holekumo(1).png"]; hole1.x = 40; hole1.y = 70; scene.addChild(hole1); // まげ var mage = new Sprite(45, 60); mage.image = core.assets["images/bk_mage.png"]; scene.addChild(mage); mage.x = -43; mage.y = 150; mage.scale(82 / 190, 82 / 190); // 殿ド var tono = new Sprite(190, 120); tono.image = core.assets["images/cf307/tono1.png"]; tono.x = 10 - 53; tono.y = 150; scene.addChild(tono); tono.scale(82 / 190, 82 / 190); // 殿の穴 var hole0 = new Sprite(82, 65); hole0.image = core.assets["images/cf307/holekumo(1).png"]; hole0.x = 10; hole0.y = 180; scene.addChild(hole0); // ねこ(上のド) var neko = new Sprite(64, 64); neko.image = core.assets["images/cf307/nekonemuri.png"]; neko.x = 320 - 82 + 41 - neko.width / 2; neko.y = 100; scene.addChild(neko); //neko.scale(82 / 190, 82 / 190); // ねこの穴 var hole2 = new Sprite(82, 65); hole2.image = core.assets["images/cf307/holekumo(1).png"]; hole2.x = 320 - 82; hole2.y = 100; scene.addChild(hole2); // ぺらぺら小僧(ファ) var pera = new Sprite(64, 64); pera.image = core.assets["images/cf307/perapera.png"]; pera.x = 40 * 3 + 41 - pera.width / 2; pera.y = 135; scene.addChild(pera); pera.scale(0.8, 0.8); // ぺらの穴 var holefa = new Sprite(82, 65); holefa.image = core.assets["images/cf307/holekumo(1).png"]; holefa.x = 40 * 3; holefa.y = 135; scene.addChild(holefa); // ももちゃん(ラ) var momo = new Sprite(32, 32); momo.image = core.assets["images/cf307/momochanzannen.png"]; momo.x = 40 * 5 + 41 - momo.width / 2; momo.y = 183; scene.addChild(momo); momo.scale(1.2, 1.2); // ももちゃんの穴 var holera = new Sprite(82, 65); holera.image = core.assets["images/cf307/holekumo(1).png"]; holera.x = 40 * 5; holera.y = 175; scene.addChild(holera); // ぬへ小僧(ソ) var kozou = new Sprite(64, 64); kozou.image = core.assets["images/cf307/zyonipyon (1).png"]; kozou.x = 40 * 4 + 41 - kozou.width / 2; kozou.y = 240; scene.addChild(kozou); // その穴 var holeso = new Sprite(82, 65); holeso.image = core.assets["images/cf307/holekumo(1).png"]; holeso.x = 40 * 4; holeso.y = 240; scene.addChild(holeso); // へび(ミ) var hebi = new Sprite(82, 65); hebi.image = core.assets["images/cf307/hebipiro.png"]; hebi.x = 40 * 2; hebi.y = 290; scene.addChild(hebi); hebi.scale(0.8, 0.8); // へびの穴 var holemi = new Sprite(82, 65); holemi.image = core.assets["images/cf307/holekumo(1).png"]; holemi.x = 40 * 2; holemi.y = 290; scene.addChild(holemi); // たこちゃん(シ) var tako = new Sprite(32, 32); tako.image = core.assets["images/cf307/takochanugoku.png"]; tako.x = 40 * 6 + 41 - tako.width / 2; tako.y = 330; scene.addChild(tako); tako.scale(1.2, 1.2); // たこちゃんの穴 var holesi = new Sprite(82, 65); holesi.image = core.assets["images/cf307/holekumo(1).png"]; holesi.x = 40 * 6; holesi.y = 320; scene.addChild(holesi); // ド var kennbanmigi = new ExSprite(40, 104); kennbanmigi.image = core.assets["images/cf307/kennbanmigi.png"]; scene.addChild(kennbanmigi); kennbanmigi.x = 0; kennbanmigi.y = 480 - 104; // タップ kennbanmigi.addEventListener(Event.TOUCH_START, function(){ kennbanmigi.frame = 1; var sound = core.assets['sounds/piano1_1do.mp3'].clone(); sound.play(); // 殿が出てくる tono.tl.clear(); mage.tl.clear(); tono.image = core.assets["images/cf307/tono1.png"]; tono.tl.moveBy(0, -55, 12); mage.tl.moveTo(tono.x + tono.width / 2 - mage.width / 2, tono.y - 10, 0); mage.tl.moveBy(0, -55, 12); tono.tl.then(function(){ tono.image = core.assets["images/bk_body.png"]; tono.tl.moveTo(-43, 150, 12); mage.tl.moveTo(tono.x + tono.width / 2 - mage.width / 2, 150, 12); mage.tl.moveTo(-43, 150, 0); }); }); // タップ終了 kennbanmigi.addEventListener(Event.TOUCH_END, function(){ kennbanmigi.frame = 0; }); // 殿をタップした時 tono.addEventListener(Event.TOUCH_START, function() { tono.tl.clear(); tono.tl.moveTo(-43, 150, 0); mage.tl.moveTo(-43, 150, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }); // レ var kennbannaka = new ExSprite(40, 104); kennbannaka.image = core.assets["images/cf307/kennbannaka.png"]; scene.addChild(kennbannaka); kennbannaka.x = 40; kennbannaka.y = 480 - 104; // タップ kennbannaka.addEventListener(Event.TOUCH_START, function(){ kennbannaka.frame = 1; var sound = core.assets['sounds/piano1_2re.mp3'].clone(); sound.play(); // moguが出てくる mogu.tl.clear(); mogu.image = core.assets["images/cf307/mogura rg1.png"]; mogu.tl.moveBy(0, -50, 12); mogu.tl.then(function(){ mogu.image = core.assets["images/cf307/mogura rg.png"]; mogu.tl.moveTo(40, 70, 12); }); }); // タップ終了 kennbannaka.addEventListener(Event.TOUCH_END, function(){ kennbannaka.frame = 0; }); // モグをタップした時 mogu.addEventListener(Event.TOUCH_START, function() { mogu.tl.clear(); mogu.tl.moveTo(40, 70, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }); // ミ var kennbanhidari = new ExSprite(40, 104); kennbanhidari.image = core.assets["images/cf307/kennbanhidari.png"]; scene.addChild(kennbanhidari); kennbanhidari.x = 40 + 40; kennbanhidari.y = 480 - 104; // タップ kennbanhidari.addEventListener(Event.TOUCH_START, function(){ kennbanhidari.frame = 1; var sound = core.assets['sounds/piano1_3mi.mp3'].clone(); sound.play(); // へびが出てくる hebi.tl.clear(); hebi.image = core.assets["images/cf307/hebipiro.png"]; hebi.frame = [0, 1, 2]; hebi.tl.moveBy(0, -60, 12); hebi.frame = [0, 0, 1, 1, 2, 2]; hebi.tl.then(function(){ hebi.frame = [0]; hebi.tl.moveTo(40 * 2, 290, 12); }); }); // タップ終了 kennbanhidari.addEventListener(Event.TOUCH_END, function(){ kennbanhidari.frame = 0; }); // へびをタップした時 hebi.addEventListener(Event.TOUCH_START, function() { hebi.tl.clear(); hebi.tl.moveTo(40 * 2, 290, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }); // ファ var fa = new ExSprite(40, 104); fa.image = core.assets["images/cf307/kennbanmigi.png"]; scene.addChild(fa); fa.x = 40 + 40 + 40; fa.y = 480 - 104; // タップ fa.addEventListener(Event.TOUCH_START, function(){ fa.frame = 1; var sound = core.assets['sounds/piano1_4fa.mp3'].clone(); sound.play(); // ぺらぺら小僧が出てくる pera.tl.clear(); pera.image = core.assets["images/cf307/perapera.png"]; pera.frame = [0, 1, 2]; pera.tl.moveBy(0, -50, 12); pera.tl.then(function(){ pera.frame = [2]; pera.tl.moveTo(40 * 3 + 41 - pera.width / 2, 135, 12); }); }); // タップ終了 fa.addEventListener(Event.TOUCH_END, function(){ fa.frame = 0; }); // ぺらぺら小僧をタップした時 pera.addEventListener(Event.TOUCH_START, function() { pera.tl.clear(); pera.tl.moveTo(40 * 3 + 41 - pera.width / 2, 135, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }) // ソ var so = new ExSprite(40, 104); so.image = core.assets["images/cf307/kennbannaka.png"]; scene.addChild(so); so.x = 40 + 40 + 40 + 40; so.y = 480 - 104; // タップ so.addEventListener(Event.TOUCH_START, function(){ so.frame = 1; var sound = core.assets['sounds/piano1_5so.mp3'].clone(); sound.play(); // ぬへ小僧が出てくる kozou.tl.clear(); kozou.image = core.assets["images/cf307/zyonipyon (1).png"]; kozou.frame = [0, 0, 1, 1]; kozou.tl.moveBy(0, -60, 12); kozou.tl.then(function(){ kozou.image = core.assets["images/cf307/zyoni.png"]; kozou.tl.moveTo(40 * 4 + 41 - kozou.width / 2, 240, 12); }); }); // タップ終了 so.addEventListener(Event.TOUCH_END, function(){ so.frame = 0; }); // ぬへ小僧をタップした時 kozou.addEventListener(Event.TOUCH_START, function() { kozou.tl.clear(); kozou.tl.moveTo(40 * 4 + 41 - kozou.width / 2, 240, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }) // ラ var ra = new ExSprite(40, 104); ra.image = core.assets["images/cf307/kennbannaka.png"]; scene.addChild(ra); ra.x = 40 + 40 + 40 + 40 + 40; ra.y = 480 - 104; // タップ ra.addEventListener(Event.TOUCH_START, function(){ ra.frame = 1; var sound = core.assets['sounds/piano1_6ra.mp3'].clone(); sound.play(); // ももちゃんが出てくる momo.tl.clear(); momo.image = core.assets["images/cf307/momochanzannen.png"]; momo.tl.moveBy(0, -45, 12); momo.tl.then(function(){ momo.image = core.assets["images/cf307/momochan.png"]; momo.tl.moveTo(40 * 5 + 41 - momo.width / 2, 183, 12); }); }); // タップ終了 ra.addEventListener(Event.TOUCH_END, function(){ ra.frame = 0; }); // ももちゃんをタップした時 momo.addEventListener(Event.TOUCH_START, function() { momo.tl.clear(); momo.tl.moveTo(40 * 5 + 41 - momo.width / 2, 183, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }); // シ var si = new ExSprite(40, 104); si.image = core.assets["images/cf307/kennbanhidari.png"]; scene.addChild(si); si.x = 40 + 40 + 40 + 40 + 40 + 40; si.y = 480 - 104; // タップ si.addEventListener(Event.TOUCH_START, function(){ si.frame = 1; var sound = core.assets['sounds/piano1_7si.mp3'].clone(); sound.play(); // たこちゃんが出てくる tako.tl.clear(); tako.image = core.assets["images/cf307/takochanugoku.png"]; tako.tl.moveBy(0, -50, 12); tako.frame = [0, 0, 1, 1]; tako.tl.then(function(){ tako.frame = [0]; tako.tl.moveTo(40 * 6 + 41 - tako.width / 2, 330, 12); }); }); // タップ終了 si.addEventListener(Event.TOUCH_END, function(){ si.frame = 0; }); // たこちゃんをタップした時 tako.addEventListener(Event.TOUCH_START, function() { tako.tl.clear(); tako.tl.moveTo(40 * 6 + 41 - tako.width / 2, 330, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; }); // ド var do8 = new ExSprite(40, 104); do8.image = core.assets["images/cf307/kennbanmigi.png"]; scene.addChild(do8); do8.x = 280; do8.y = 480 - 104; // タップ do8.addEventListener(Event.TOUCH_START, function(){ do8.frame = 1; var sound = core.assets['sounds/piano1_8do.mp3'].clone(); sound.play(); // 猫が出てくる neko.tl.clear(); neko.image = core.assets["images/cf307/nekonemuri.png"]; neko.tl.moveBy(0, -64, 12); neko.frame = [0, 0, 1, 1]; neko.tl.then(function(){ neko.image = core.assets["images/cf307/nekohako.png"]; neko.tl.moveTo(320 - 82 + 41 - neko.width / 2, 100, 12); }); }); // タップ終了 do8.addEventListener(Event.TOUCH_END, function(){ do8.frame = 0; }); // 猫ちゃんをタップした時 neko.addEventListener(Event.TOUCH_START, function() { neko.tl.clear(); neko.tl.moveTo(320 - 82 + 41 - neko.width / 2, 100, 0); var sound = core.assets["sounds/cf307/kotsudumi1.mp3"].clone(); sound.play(); score += 1; neko.image = core.assets["images/cf307/nekohako.png"]; //zがはみ出すので }); // 画面がタップされたら scene.addEventListener(Event.TOUCH_START, function(){ background1.tl.clear(); background2.tl.clear(); console.log("音符よ動け!!"); background1.tl.moveBy(0, 480 * 24 / 150, 24); background2.tl.moveBy(0, 480 * 24 / 150, 24); // 背景スクロール if(background2.y >= 480){ console.log("スクロールして!!"); background2.y = background1.y - 480; } if(background1.y >= 480){ background1.y = background2.y - 480; } }); //========== // ここまで //========== } function getRandom(start, end) { return start + Math.floor( Math.random() * (end - start + 1)); } function titleStart(){// タイトル画面 var scene = gameManager.createTitleScene(); core.replaceScene(scene); core.pause(); scene.on(enchant.Event.TOUCH_START, function(){gameStart();}); } //========== // EnchantJS enchant(); var gameManager; var core; var scene; window.onload = function(){ gameManager = new common.GameManager(); core = gameManager.createCore(320, 480); core.preload(assets); core.onload = function(){titleStart();}; core.start(); }